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FFT Ocean Simulation

FFT ocean simulation in unity! FFT done through compute shader and rendered in HLSL. inspired by the SIGGRAPH talk The Technical Art Of Sea Of Thieves https://youtu.be/y9BOz2dFZzs

note: background was a static image taken from sea of thieves for purpose of the shader study, not made by me! tried my best to replicate a screenshot from the game as closely as possible